Pre-Release Patch #1 - Full voiceover fix


Hey everyone, 

I have had some issues figuring out the best way to integrate the voiceovers to play consistently. That being said, this is the first of a couple patches to bring the game to release!


In this patch:

 - All voice-overs for each character are audible, including when the game is completed.

- Fixed an issue where the player could not move after declining to replay Aralyn's dialogue in the statues level.

- Updated the Heroes menu to play the appropriate dialogue for each hero when played.


I'll lay out the roadmap for the future of openyoureyes:

- It looks like some of the voicelines are not being properly called, or are staggered, so the next patch will fix that. 

- I will also be completing edits for the in-game text to match the voicelines. This was completed initially, but it looks like when I was trying to revert and fix the staggering issue, I lost some of the edits. This will either be in the next patch or the one following that.

- With the previous issues sorted, the game will be where I wanted it to be for release! Over the next few weeks, I will continue to add some polish and features, such as various sound effects for player footsteps and for the pedestal.

Thanks for reading! If you have any suggestions for features or effects that would improve the game, feel free to leave a comment!

Files

openyoureyes Folder.zip Play in browser
58 days ago

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